Notcoin, a Play-to-Earn game on Telegram, has announced that its total player base now stands at 40 million. In doing so, the team has debunked claims of third-party tools that miscalculate the number of players because they use the wrong parameters.
Currently, Notcoin is trading at $0.0185, an increase of 5% in the past 24 hours, and an eye-watering gain of 210% in the past 14 days, according to CoinGecko.
Earlier this month, the NOT token hit an all-time high of $0.0283, which saw its market capitalization soar past the $2.75 billion mark.
Players have earned $1.5 million in TON across 20 campaigns. The team expects the figures to increase drastically once automated campaigns go live on the platform.
Notably, the team has announced new features that they are working on as part of their roadmap. This includes rewards sharing with friends, gold and platinum players gaining access to highly sought-after token launches, implementing automated campaigns, and new players gaining access to levels.
On May 20, the total player base stood at 35 million. The Telegram-based game thus gained more than 5 million players, an increase of 14% of its total player base, in the span of three weeks.
This staggering growth of the platform can be attributed to the recently launched earning missions program, which allows players to earn rewards passively. Players receive rewards in the form of NOT tokens, the native token of the game deployed on The Open Network.
This is a stark contrast to the one-time rewards that players receive after they complete any mission or quest. This passive generation of rewards is what is likely driving adoption and acts as a catalyst for player retention.
Last week, Open Builders, the developers of Notcoin, announced that it would hand out 40 million NOT tokens to players who held onto Notcoin's pre-market trading vouchers.
Notcoin Pre-Market NFTs Vouchers have a market capitalization of $324 million, with approximately 59,000 users holding 795,000 NFTs, according to a Dune query created by the Notcoin team.
Edited by Stacy Elliott.